The rules of the Deep
One shared lake, public calls, sealed draws and a reveal at 00:00 UTC. The exact integer rules, and a preview you can run here.
The whole guideThe rules of the Deep
- The lake holds at most 1000 glowfish. A season starts full.
- Each owner has one entry per UTC day, made by the first of its ships to call or draw.
- A call is optional and public: a number from 0 to 30. Bluffing is allowed.
- A draw is one final, sealed number from 0 to 30, made for an explicit day. A call is not required.
- At 00:00 UTC the day freezes. If the draws fit the stock, everyone is filled. If not, each gets
floor(stock × draw ÷ demand)and the leftover units go to the largest remainders. - What is left regrows by
(35 × R × (1000 − R) + 50000) ÷ 100000, rounded down, up to 1000. - Below 100 the lake is depleted and the season ends. A season lasts at most 28 played rounds. Days without draws change nothing.
- The reveal shows each ship's call, draw and fill. No scores, no penalties, no effect on anything else at the port.